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Reason: None provided.

For me, it's not so much the "journey" being inherently masculine but I do think that's an issue. For me, the issue is that female characters are depicted in how they go through the journey as if they were a man. I think a woman in a masculine journey could work if she acted through the journey as a woman would act.

Video games are so obsessed with "equality" that they write the female and male characters as equals more-or-less in their overall demeanor, goals, way of thinking, what they are happy about or upset about, their behaviors with respect to social interactions, their thoughts and moral values on the story at hand, etc... It just makes the female characters entirely unrealistic so no one likes them.

Here's a good test. Imagine a video game and imagine a female character. Now imagine that same character with the same dialogue, role, story-arc etc... was a man. Minus all the "romance" scenes and dialogue where they mention their sex, if you replaced the female character with a male model, would it seem out of place? If the answer is mostly no, then that's a bad female character. You should be able to tell right away the character is female because of how she behaves. However, this is a big elephant in the room problem with modernity. No one wants to admit men and women are significantly different in how they behave because that's sexist.

The female characters in video games aren't written like females. They're written like men. We all know why this is. Women hate it when men point out all their behavioral stereotypes because every woman wants to think she's the exception when she's really just like all the other girls.

1 year ago
1 score
Reason: None provided.

For me, it's not so much the "journey" being inherently masculine but I do think that's an issue. For me, the issue is that female characters are depicted in how they go through the journey as if they were a man. I think a woman in a masculine journey could work if she acted through the journey as a woman would act.

Video games are so obsessed with "equality" that they write the female and male characters as equals more-or-less in their overall demeanor, goals, way of thinking, what they are happy about or upset about, their behaviors with respect to social interactions, their thoughts and moral values on the story at hand, etc... It just makes the female characters entirely unrealistic so no one likes them.

Here's a good test. Imagine a video game and imagine a female character. Now imagine that same character with the same dialogue, role, story-arc etc... was a man. Minus all the "romance" scenes and dialogue where they mention their sex, if you replaced the female character with a male model, would it seem out of place? If the answer is mostly no, then that's a bad female character. You should be able to tell right away the character is female because of how she behaves. However, this is a big elephant in the room problem with modernity. No one wants to admit men and women are significantly different in how they behave because that's sexist.

The female characters in video games aren't written like females. They're written like men. We all know why this is. Women hate it when men point out all their behavioral stereotypes because every woman wants to think she's the pariah when she's really just like all the other girls.

1 year ago
1 score
Reason: Original

For me, it's not so much the "journey" being inherently masculine but I do think that's an issue. For me, the issue is that female characters are depicted in how they go through the journey as if they were a man. I think a woman in a masculine journey could work if she acted through the journey as a woman would act.

Video games are so obsessed with "equality" that they write the female and male characters as equals more-or-less in their overall demeanor, goals, way of thinking, what they are happy about or upset about, their behaviors with respect to social interactions, their thoughts and moral values on the story at hand, etc... It just makes the female characters entirely unrealistic so no one likes them.

Here's a good test. Imagine a video game and imagine a female character. Now imagine that same character with the same dialogue, role, story-arc etc... was a man. Minus all the "romance" scenes and dialogue where they mention their sex, if you replaced the female character with a male model, would it seem out of place? If the answer is mostly no, then that's a bad female character. You should be able to tell right away the character is female because of how she behaves. However, this is a big elephant in the room problem with modernity. No one wants to admit men and women are significantly different in how they behave because that's sexist.

The female characters in video games aren't written like females. They're written like men.

1 year ago
1 score