I've watched some of a BG3 playthrough and it just looks so boring, and I think it's because it's 3d. I've put it on a 2nd screen in the background and there's never been anything story-wise or dialogue that even caught my attention. In contrast watching BG2 I get drawn in by Irenecus every time ("die ever pathetic, ever fools").
Not only does 3d remove the need for imagination from the player, it also does so for the developers. They spend their time making models and geometry that looks good from any angle instead of story and character.
Like would a Chess videogame be better if it was 3d, with acted out battles between pieces, customized skins for the pieces, and so on? No it would in fact be a worse game than one with 2-color bitmaps.
These kinds of D&D games are games of fantasy and imagination and the more advanced the graphics the less of what makes them good. This is why Baldur's Gate 2 is still an amazing game today despite 90s-era graphics.
I've watched some of a BG3 playthrough and it just looks so boring, and I think it's because it's 3d. I've put it on a 2nd screen in the background and there's never been anything story-wise or dialogue that even caught my attention. In contrast watching BG2 I get drawn in by Irenecus every time.
Not only does 3d remove the need for imagination from the player, it also does so for the developers. They spend their time making models and geometry that looks good from any angle instead of story and character.
Like would a Chess videogame be better if it was 3d, with acted out battles between pieces, customized skins for the pieces, and so on? No it would in fact be a worse game than one with 2-color bitmaps.
These kinds of D&D games are games of fantasy and imagination and the more advanced the graphics the less of what makes them good. This is why Baldur's Gate 2 is still an amazing game today despite 90s-era graphics.