Using several past WoW expansions as an example, and probably the current one, the concept of OP "Ooo, shiny!" to market new features has been done in Wrath of the Lich King, Mists of Pandaria, Legion, and IIRC in Dragonflight where new classes were added in to the game.
Wrath was the first expansion to add in a new class, the Death Knight. It had 3 specs: Blood, Frost, and Unholy, and originally all 3 could Tank or Dps depending what abilities were picked because the talent trees weren't nerfed to shit back then. While nowadays Blood is the Tank spec in Wrath the best pick for a DK was 2h Frost tanking, something they don't get to do now because Frost is now the dual wield spec while Unholy is the 2h dps spec. DK tanks were next to impossible to kill. If you died it was probably because you fucked up something special, like falling off a mountain. Even later on a well played Blood DK could out last his entire raid group if done properly however that starts to require actual player skill and the issues here are more to do with the inherent class designs.
Then came Monks in MoP who were literally broken as fuck. The healing spec could outperfom dps in damage and was colloquially referred to as "Fistweaving" rather than 'Mistweaving' as it was actually called due to using water themes.
Legion added in Demonhunters which could both Tank and Dps. So they were amazing at both.
In these cases subsequent expansions toned/nerfed these classes down but in their original content they were that OP literal idiots could play them and still do exceedingly well. Much like Hunters and Warlocks in TBC who were so badly designed single button pressing was all you needed so groups filled with any idiot who decided to roll one 🙄 the term "huntard" existed for a reason.
The current expansion, Dragonflight, added in another new class, Dracthyr, who could either dps or heal. Because they are the new kids on the block they are both front and centre at ongoing events as well as class performance because the devs want people to play with the new toy.
Whatever happens next you can be sure the Dracthyr will be toned down to some degree to fit more in line with how other classes perform and if another class comes out eventually you can expect the pattern to repeat itself where the new shiny will be awesome for the duration of its expansion before being firmly resized and stuffed into a box of the devs choosing.
Using several past WoW expansions as an example, and probably the current one, the concept of OP "Ooo, shiny!" to market new features has been done in Wrath of the Lich King, Mists of Pandaria, Legion, and IIRC in Dragonflight where new classes were added in to the game.
Wrath was the first expansion to add in a new class, the Death Knight. It had 3 specs: Blood, Frost, and Unholy, and originally all 3 could Tank or Dps depending what abilities were picked because the talent trees weren't nerfed to shit back then. While nowadays Blood is the Tank spec in Wrath the best pick for a DK was 2h Frost tanking, something they don't get to do now because Frost is now the dual wield spec while Unholy is the 2h dps spec. DK tanks were next to impossible to kill. If you died it was probably because you fucked up something special, like falling off a mountain. Even later on a well played Blood DK could out last his entire raid group if done properly however that starts to require actual player skill and the issues here are more to do with the inherent class designs.
Then came Monks in MoP who were literally broken as fuck. The healing spec could outperfom dps in damage and was colloquially referred to as "Fistweaving" rather than 'Mistweaving' as it was actually called due to using water themes.
Legion added in Demonhunters which could both Tank and Dps. So they were amazing at both.
In these cases subsequent expansions toned/nerfed these classes down but in their original content they were that OP literal idiots could play the and still do exceedingly well. Much like Hunters and Warlocks in TBC who were so badly designed single button pressing was all you needed so groups filled with any idiot who decided to roll one 🙄 the term "huntard" existed for a reason.
The current expansion, Dragonflight, added in another new class, Dracthyr, who could either dps or heal. Because they are the new kids on the block they are both front and centre at ongoing events as well as class performance because the devs want people to play with the new toy.
Whatever happens next you can be sure the Dracthyr will be toned down to some degree to fit more in line with how other classes perform and if another class comes out eventually you can expect the pattern to repeat itself where the new shiny will be awesome for the duration of its expansion before being firmly resized and stuffed into a box of the devs choosing.