TBH, I don't rate any games' writing very high on the "thought provoking" writing list. There's some comedy gems and highly entertaining gung-ho pulp fiction writing, but nothing that I feel would be worthwhile to dissect post-hoc like a book club.
There is one kind of gaming club I have often thought about doing though. There are a whole bunch of amazing old multiplayer games I know that are ghost towns now, and if you keep an eye out for sales you can grab them for just a couple of bucks fairly often. I'd love to have a club that picks one of these missed gems and as a mass revives the chosen game for a few hours every weekend or so.
But op-sec wise there's no way in hell I'm going to tie my Steam account to anything here, so alas I couldn't participate in that here but can suggest some obscure but good games.
TBH, I don't rate any games' writing very high on the "thought provoking" writing list. There's some comedy gems and highly entertaining gung-ho pulp fiction writing, but nothing that I feel would be worthwhile to dissect post-hoc like a book club.
There is one kind of gaming club I have often thought about doing though. There are a whole bunch of amazing old multiplayer games I know that are ghost towns now, and if you keep an eye out for sales you can grab them for just a couple of bucks fairly often. I'd love to have a club that picks one of these missed gems and as a mass revives the chosen game for a few hours every weekend or so.
But op-sec wise there's no way in hell I'm going to tie my Steam account to anything here, so alas I couldn't participate in that here but suggest obscure but good games.