Its because japs can't program in x64.
Even well in the PS4, most games were 32 bit. Then they have to make it run on a x64 pc. It doesn't work out so well, because its only 8x more complicated.
Also PlayStation and PC chipsets are radically different (they do NOT use DirectX because Microsoft owns DirectX), and PlayStation games are coded to by pass drivers or API layers and work directly with the PS chip's instruction sets. So they have to emulate a PlayStation then run the game on top of that a hope it all works.
Its because japs can't program in x64.
Even well in the PS4, most games were 32 bit. Then they have to make it run on a x64 pc. It doesn't work out so well, because its only 8x more complicated.
Also PlayStation and PC chipsets are radically different, and PlayStation games are coded to by pass drivers or API layers and work directly with the PS chip's instruction sets. Sot hey have to emulate a PlayStation then run the game on top of that a hope it all works.