He's a has-been. He peaked with God of War 2, realized he didn't like putting in the work needed to design that type of game, tried to return to his car combat roots, and failed to leave an impression ever since. He's only declined ever since. His last game, Drawn to Death, was an embarrassing flop with an unappealing premise that anyone with a brain should have known nobody would like, and which was released while Overwatch was at the peak of its popularity. Now he can't do anything but whine on social media in soem desperate attempt to stay relevent, all the while producing nothing of value.
He's a has-been. He peaked with God of War 2, realized he didn't like putting in the work needed to design that type of game, tried to return to his car combat roots, and failed to leave an impression ever since. He's only declined ever since. His last game, Drawn to Death, was an embarrassing flop with an unappealing premise anyone with a brain would have known nobody liked, and which was released while Overwatch was the peak of popularity. Now he can't do anything but whine on social media in soem desperate attempt to stay relevent, all the while producing nothing of value.