The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Spell levels per day pool?
"Addition of a meta currency that players can use to influence dice rolls."
You mean like resolve points?
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Spell levels per day pool?
"Addition of a meta currency that players can use to influence dice rolls."
You mean like resolve points?
"A much larger list of feats and a greater amount of feats given to characters per level. This and stat allotment is where you really differentiate your character."
Why not just call it a module for Starfinder?
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Spell levels per day pool?
"Addition of a meta currency that players can use to influence dice rolls."
You mean like resolve points?
"A much larger list of feats and a greater amount of feats given to characters per level. This and stat allotment is where you really differentiate your character."
Why not just call it a setting for Starfinder?
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Why not spell levels per day?
"Addition of a meta currency that players can use to influence dice rolls."
You mean like resolve points?
"A much larger list of feats and a greater amount of feats given to characters per level. This and stat allotment is where you really differentiate your character."
So, considering all that, why not just call it a setting for Starfinder?
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Why not Pathfinder spell levels per day?
"Addition of a meta currency that players can use to influence dice rolls."
Like, what, resolve points?
"Character class simply adding a number of premade abilities to a pc instead of totally defining it."
Would need to know more.
"A much larger list of feats and a greater amount of feats given to characters per level. This and stat allotment is where you really differentiate your character."
This is really starting to sound more like Pathfinder. Maybe you should just write a module for Starfinder.
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.
''Removal of Vancian spellcasting in favour of an mp pool.''
Why not Pathfinder spell levels per day?
"Addition of a meta currency that players can use to influence dice rolls."
Like, what, resolve points?
"Character class simply adding a number of premade abilities to a pc instead of totally defining it."
Would need to know more.
"A much larger list of feats and a greater amount of feats given to characters per level. This and stat allotment is where you really differentiate your character."
This is really starting to sound more like Pathfinder.
The core of the system is d20
Another skull on the skullpile.
Look, maybe I'm unnecessarily raining on your parade. Maybe. I still have my books for Alternity, the primarch of d20, which I bought the week they hit the shelves. In 22 years since, I've seen seen so much low effort trash call itself d20 not out of appreciation for the system but out of a lack of enthusiasm to actually design a game.
You say "I'm not here to reinvent the wheel". At least in this regard you're honest that you only care about the worldbuilding.
Frankly, my advice to virtually everyone who's done what you're doing is they probably should just write fiction novels and try to get published that way.