Win / KotakuInAction2
KotakuInAction2
Sign In
DEFAULT COMMUNITIES All General AskWin Funny Technology Animals Sports Gaming DIY Health Positive Privacy
Reason: None provided.

The fuck of it is, Gloomhaven doesn't have the standard fantasy races anyway other than humans, so you can build your own stereotypes. You've got Quatryls (sorta gnomey), Aesthers (sorta precursory), Vermlings (sorta ratty), Orchids (sorta monky - no, not monke, "like a monk"), Valraths (sorta demony), Savvas (sorta rock-monstery), Inox (sorta barbarian/Klingony), and demons (elementals, they're just elementals - probably why they're not playable).

Except within that always tended to shy away from the obvious. Most of the rock-monster Savvas are elemental mages (and not always earth - a Savvas Icestorm is a water/air expert), except for the outcasts. The horned-and-spade-tailed Valraths aren't very demonic at all beyond looks - hell, the paladin knockoff Sunkeeper is a Valrath.

Frosthaven was supposed to be about an inhospitable outpost being turned into a viable home. I guess that's colonial but it's also your classic man-vs.-the-elements kind of conflict. None of this is a reason to get triggered or hire some "expert" grifter who writes for Extra Credits, damn it.

3 years ago
4 score
Reason: None provided.

The fuck of it is, Gloomhaven doesn't have the standard fantasy races anyway other than humans, so you can build your own stereotypes. You've got Quatryls (sorta gnomey), Aesthers (sorta precursory), Vermlings (sorta ratty), Orchids (sorta monky - no, not monke, "like a monk"), Valraths (sorta demony), Savvas (sorta rock-monstery), Inox (sorta barbarian/Klingony), and demons (elementals, they're just elementals - probably why they're not playable).

Except within that always tended to shy away from the obvious. Most of the rock-monster Savvas are elemental mages (and not always earth - a Savvas Icestorm is a water/air expert), except for the outcasts. The horned-and-spade-tailed Valraths aren't very demonic at all beyond looks - hell, the paladin knockoff Sunkeeper is a Valrath.

Frosthaven was supposed to be about an inhospitable outpost being turned into a viable home. I guess that's colonial but it's also your classic man-vs.-the-elements kind of conflict. None of this is a reason to get triggered or hire some "expert" grifter, damn it.

3 years ago
4 score
Reason: Original

The fuck of it is, Gloomhaven doesn't have the standard fantasy races anyway other than humans, so you can build your own stereotypes. You've got Quatryls (sorta gnomey), Aesthers (sorta precursory), Vermlings (sorta ratty), Orchids (sorta monky - no, not monke, "like a monk"), Valraths (sorta demony), Savvas (sorta rock-monstery), Inox (sorta barbarian/Klingony), and demons (elementals, they're just elementals - probably why they're not playable).

Except within that always tended to shy away from the obvious. Most of the rock-monster Savvas are elemental mages, except for the outcasts. The horned-and-spade-tailed Valraths aren't very demonic at all beyond looks - hell, the paladin knockoff Sunkeeper is a Valrath.

Frosthaven was supposed to be about an inhospitable outpost being turned into a viable home. I guess that's colonial but it's also your classic man-vs.-the-elements kind of conflict. None of this is a reason to get triggered or hire some "expert" grifter, damn it.

3 years ago
1 score