https://www.youtube.com/watch?v=3rg5cbbeLmY&ab_channel=jvgsjeff
But seriously please bring back rude villagers, we dont need cardboards with no personality and that do nothing but cater to the player's every whim and stroke the player's ego,. Maybe some * ahem * people * ahem * (like the kind on polygon and twitter that gets offended by space bun hair to the point that they slandered, bullied, harassed , doxed and sent death threats to a girl over video game hair) might be upset if villagers actually had a personality and didn't treat them some kind of god, but i say they need to toughen up a bit.
It's a good point, but I recall there being more personality in general for AC1 villagers. Perhaps we should merely be blaming the scriptwriters, or even the localizers.
It's almost like an accidental commentary on the destruction of communities over time in the real world. Things and features are given in each sequel, but at the same time, the personalities grow shallower. Now you get some nice customization features, but you end up feeling like your neighbors are a nuisance (this realization made me quit playing). What's it all worth? All the comforts and securities, it's nothing without humanity, some inkling of depth, a teasing that maybe you can enjoy your neighbors (even when they act out against you, as your link portrays) in a game even if you can't in reality.