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Rhetorical question

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Baffling and just another sanity check for my sake, it happened over the past few days but have people suddenly gotten everything back the way it was? Maybe there was a huge number of complaints to Google or something.

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I'm surprised it took me so long to explain properly in detail exactly why QTE is such a terrible game design choice but I think it's important to articulate your thoughts rather than be some irrational douchebag about it. Oddly enough, it was my recent attempts at trying to play modern 'rockstar games' and finally tweak on them that did it. I can't seriously think of any gamer who looks at that shitty gameplay and goes "Yes, I can't wait to tap a button repeatedly in order to progress through a cutscene that has nothing to do with the gameplay!".

Do you guys remember how they did it in older games? I even have something of a reliable formulae on that as well and I'm making notes on it which is part of what this post is about.

gameplay/cutscene/gameplay/cutscene/ - Simple right?

Now it's fucking

Gameplay/CutsceneQTE/QTE/Gameplay/CutsceneQTE/CutsceneQTE WITH EPIC ENDING PRESS X TO APPRECIATE

It's the "Press F to pay respects" meme on steroids and I hate it. Finishing a game used to be a joy, you used to get excited with a story driven game and could sit back and watch it like a movie for a reward once you beat a certain section a.k.a Halo 2 ( Especially with the amazing anniversary cutscenes ).

Now you have to keep doing this bullshit of "PRESS X TO APPRECIATE CUTSCENE" and it drives me fucking mental. Games developers much like with ubisoft with their gameplay breaking UI vomit seem to have tricked themselves into thinking this is what gamers want or alternatively and sadly more likely this is pretentious hipster nonsense and they really think this design philosophy is the way to go and then they act shocked that so many gamers aren't interested in their stupid walking simulators. It's so damn boring with arguably no real gameplay you could probably code some hotkey script to play the game for you.

TAP X REPEATEDLY TO COLLECT CASH LOOK AT HOW AMAZING THIS CRIME GAME IS YOU GUYS BY THE WAY YOU CAN'T SKIP IT EITHER

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I'm being lazy by asking, but... My library is pretty much split between Steam and Gog. I want to get Manor Lords. Is there a preferred platform these days? I've generally stuck with Gog for downloadable installers, but my knowledge is out of date.

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I seriously don't understand the issue with the depictions of the Zulu in the movie? They aren't portrayed as stupid, inept, or ahistorically. Does any movie featuring non-white indigenous people just get a warning, despite the content or context of the film?

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"In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work." -17 U.S. Code § 102 (B)

Under US Copyright law it is entirely legal to make an open clone of Games Workshop's rules.

If people are tired of GW bullshit about "Counts As" and retiring old units and stuff then JUST FORK THE RULES and start playing that instead, with community iterations of the point values. Hell, there could even be points values for Warmahordes and Star Wars Legion.

You don't need a company to keep a game going. SWCCG tournaments lived for decades after Decipher abandoned it. What you need is just a critical mass of people who play it to give the rule set enough momentum to be worth having tournaments. If an open, community managed wargame caught on, it would take the wind out of GW, who have been extremely poor stewards of their game.

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