...don't die?
lmao.
I played it a little...
...and gotta absolutely curbstomped by it, lmao.
the crusher gimmick has been used successfully before...(the first pokemon games ran a similar add campaign in the nineties in fact) the problems were myriad, though; the choice of creative tools, the almost orgiastic amount of time focused on the destruction, the cavernous space, the dark color scheme of the room, the size of the press in question...
Hell, the timing/zeitgeist of the public right now as ai seems to be threatening jobs once thought exclusive to humans right now probably doesn't help...
yeah, sorry about that, lol. I can't remember if the genesis had weak audio hardware or just shitty audio drivers, but it was pretty limited in what It could do.
Game was fun if you muted it though, lol
that was a good one.
of worthy note was also biohazard battle, though that's more of an R-type clone with an organic gimmick
dark souls wishes it was this hard...
Xexyz 😎
jokes aside, I like a little of everything, but the gameplay has to be there or I just get bored
I literally still have my copies of the first two Katamari damacy games, and I still go back and play them sometimes, because in spite of the 'shroomfest that is the graphics and plot of those games, at their core, the gameplay mechanics are challenging and enjoyable.
One thing Dubya got right, "beware the soft bigotry of low expectations."
modern "anti-racism" is just the white man's burden with a fresh coat of paint and the same attitude.
now now, to be fair,
Asians usually murder themselves more than other people
hell, I used to joke that if phones got any thinner, you could throw one at someone and cut them in half...
...should have added a laughing emoji to indicate I was joking, lol.
that's a fair point, but there were other factors as well. I forget the term, but as an example, there's a concept where a dev/playtester plays the same part of the level over and over, so they can pass it with ease, never realizing that to a new player, that part is actually hard as balls. considering the relative youth of the industry, this wasn't properly known at the time, especially with so many new studios popping up all the time.
Honestly, I'm not even shitting on these old games. There were piles of lemons, put out by shovelware companies galore, but the games seen as classics became classics for a reason, even if the difficulty was borderline sadomasochistic.
That being said, there's something funny about people who look fondly back at games that make demon souls look like a cakewalk being called "whiny man-babies".
remember when game devs tortured gamers with brutally difficult gameplay rather than by forcing their broken politics down our throats?
Like I said; hipster bait.
It used to be that Apple products were the cream of the crop, high priced, but you were getting the best computer for graphic design, and a ton of other useful tasks, especially since everybody else finally caught up with the Amiga 4000, an ancient computer that was used in cgi for movies and tv for over a decade, lmao.
Then the Fire Nation came, and everything changed...
Sorry, couldn't resist.
jokes aside, with the iphone, they became glorified status symbols whose price was more a way for people with more money than good sense to show off how successful they were, rather than simply a top of the line product that served the needs of multiple industries.
agreed.
Corporation gonna corporation, but at least samsung knows how to convey a message competently.
besides, we all know there's only one company that makes a phone that could double as tank armor, and that's nokia
yeah, I think they were trying to convey the idea that all these wonderful things were inside of such a tiny package (a trick used in more than one advertising campaign in the past), but the message was lost due to various factors.
I don't know if it was when wozniak left or when Jobs died, but there was a definite shift in the company. They went from geeks who wanted to make the best product possible to pure hipster bait, and their products have suffered ever since...
gotta hand it to samsung for the simplicity of their response. subtly artistic with a huge megadose of hope.
...I'm not even a content creator and that like/dislike ratio stung...
Just make sure you bring a BLM flag
I tried to play black flag, but it got to be such a grind fest that I just couldn't bring myself to finish it...
The fact that the only character I had any real interest in was killed one game earlier didn't really help, either..
imploded from within is my understanding...way too purist about only talking ethics in journalism...
hit me up when you guys hit kia69, I may have a joke or two...
Kia3 when? Lol
I can't remember exactly when it was, but it was featured on either this board or c/funny (probably both) at the time...he basically said something to the effect of "actually, there was a gay character in every metal gear game... you, the player"
...can we get a version of this in Freedom Units? lmao.