-1
chunkyweapon -1 points ago +2 / -3

Talking about Steam doesn't help because in order to use Steam you need a functional PC capable of playing PC games, which are demanding and require knowledge of hardware the average consumer doesn't have.

What I'm talking about is the average person walking into a big box retailer like Target and seeing a game for their PlayStation Box One. And these people do exist. In fact, I'd argue they make up the majority of purchasers in video games. They are the ones that see a $29,99 new game next to the $59.99 new game and think "something must be wrong with it," because if it was any good, why wouldn't the store price it to gain maximum revenue? Unless they are, and the store thinks that $29.99 is what they believe all anyone is willing to pay, in which case, they don't have confidence in the product, now do they?

And don't pretend people don't do this with everything. It's not just video games. It's practically all consumer goods. People have been trained to believe (and quite accurately in most cases), that the price of a product is reflective of its quality. While there is certainly wiggle room with that axiom, it's more or less true. I sure as shit don't buy tools from Wal-Mart, even if a skilsaw will only cost me $70 as opposed to $299.

2
chunkyweapon 2 points ago +4 / -2

The problem with flexible pricing is that most people wandering into stores see the discounted price and think it must be a substandard game. And why shouldn't they? That's the case with almost every other product in the world.

18
chunkyweapon 18 points ago +18 / -0

Games already cost $90 USD.

If you want the full experience as the developer intended, you're shilling out for the "Gold" or "Silver" edition. If you're a broke plebe, then it's "Standard" for you. Upping the base price does nothing.

If you can't offer your product at a reasonable price your customers are willing to pay for, that means there's a problem on your end. The customer doesn't care how much time and money it took to make the product, the customer cares about what kind of value he's getting for his money. Anything else is just chuffa.

TL;DR - rein in your ridiculous fucking budgets, EA.

16
chunkyweapon 16 points ago +16 / -0

Liveleak? The same liveleak that hosted literal video of people being raped, assaulted, murdered, etc?

We talking about the same liveleak here?

3
chunkyweapon 3 points ago +3 / -0

Where's the article that expounds on this game being a shitty version of The Revenant?

1
chunkyweapon 1 point ago +2 / -1

Waterfox is good, but it's going to be nonfunctional for a lot of sites that require Chrome or Firefox because it's so dated.

39
chunkyweapon 39 points ago +39 / -0

I dunno. I've virtually stopped posting/checking on the plantation. I like being able to vocalize my real thoughts without having to run it through a censorship filter.

Retard.

See? It's nice.

9
chunkyweapon 9 points ago +9 / -0

I wonder how offensive blacks find it that other races continue to speak for them.

You know when you speak another person? When you're a parent or guardian. Do these people see themselves as the parent/guardian of those silly little savages?

24
chunkyweapon 24 points ago +26 / -2

Whomever wrote that for him did a fantastic job.

2
chunkyweapon 2 points ago +2 / -0

Smash Bros is not a part of the FGC. The FGC fucking hates these retards.

14
chunkyweapon 14 points ago +14 / -0

The Weinstein Brothers are brilliant in their fields but fucking morons when it comes to politics. It happens to plenty of smart people who are used to being told how smart they are - they lose the ability to question themselves and their biases.

It's why I don't find either of them particularly wise, and as such, not worth listening to outside of their expertise.

9
chunkyweapon 9 points ago +11 / -2

The saving grace of TLOU are Joel and Ellie as characters and the performances by Troy baker and Ashley Johnson. They're what make it worth watching. Everything else is pretty paint-by-numbers, from the zombies to the gameplay.

What stuns me is how cuckmann and company didn't realize this and decided to commit character assassination on both of them.

6
chunkyweapon 6 points ago +6 / -0

Eh, give razor a chance. You'll probably disagree but the man knows how to construct an argument.

6
chunkyweapon 6 points ago +6 / -0

I don't care if you ruin yourself, I care that these shitty practices have ruined games.

3
chunkyweapon 3 points ago +4 / -1

I don't find it annoying that he harps on about this subject, I find it annoying that he refuses to admit that Sapkowski's plagiarism doesn't invalidate CDPR making some great fucking games.

4
chunkyweapon 4 points ago +4 / -0

I agree and I disagree. I don't mind getting new tools and new abilities as the game progresses, so long as the new tools and abilities are new. When Ezio got his second hidden blade in AssCreed 2, it was a way to broaden the toolbox without overwhelming the player. It think it's a good design choice to introduce new elements before things get stale.

The problem with Unity in particular is that they remove a bunch of stuff you're accustomed to having from the beginning of the game, and choose to return only a select few of those tools. It's bloody annoying.

17
chunkyweapon 17 points ago +17 / -0

I'm playing AC Unity because I heard it got fixed of bugs and shit.

Oh my god is this game frustrating as hell. I can understand making combat more "difficult", but the game straight up removes a ton of features from the previous games and does not replace them with anything worthwhile. They removed the whistle to lure guards to a hidden assassination spot, and replaced it with... cherry bombs that are completely ineffective. Arno can no longer use two hidden blades, meaning you have to "unlock" a basic feature since the second game. They put a ton of gear and skills behind story progression, and gave you extra points for engaging in co-op, except the online is deader than my first dog and most of these co-op missions are insufferable without at least one or other person. When you're over-leveled they are doable, but I wouldn't recommend playing them at all... except you have to if you want to unlock skills without pushing the story too far along.

The Guard AI is just insane. The riflemen on rooftops have sharper eyes than a hawk and will spot you from three districts away, and before you have a chance to react they're pelleting you with musket fire that will bend time and space to deliver a killing blow straight to your face. All of this leads to far more combat and far more violence than in any other Assassin's Creed I've ever played. Arno Dorian is quite possibly the most inept assassin in franchise history. He's like the Inspector Clouseau of AssCreed, bumble-fucking his way to success through sheer happenstance.

The parkour is nice, though.

view more: ‹ Prev