$2-5 or whatever a skin costs.
You are a bit outdated with the pricing. goes to about 10 these days xD
Other than that you can also prep your commercial in advance or just have them baked into the updates themselves, ofc you don't get the telemetry data and the forced updates on the clients. But overall I agree.
Lots of up votes, no comments.
I guess this a bit of a dead topic here since we already expect this kind of stuff.
With a hosted multiplayer you often use third parties, this requires changes to the code usually to get everything working. Multiplayer services that allow you to cloud host and things like that are often like this.
Yes, third parties are the sweet temptations, the ease of dev has made it so less people try and get it running on their own (then again, can't blame them completely for laziness, since I have done it myself for some stuff) and correct me if i'm wrong but most third pary cloud services for games try to lock you into their eco system (only underdog tend to bet on more open untill they became the main).
I'm always for giving the user options but having a easy default (cause we both know that many are retarded, but their less retarded friends can help them with the more advanced stuff) so that sounds great to me.
It is sad that gog is going the way of globohomo, since they usually kept separate exe versions for their games, and steam does as something similar aswell but it is up to each dev.
Regarding the modularity, I think in the past the multiplayer and single player of game engine were almost the same with the difference being that single player started a local server in which you then hosted the single player content (atleast fps did it), So it is valid tactic (not sure why it was ended) only perhaps MMOs are the ones that you cannot do that.
EDIT:
It wouldn't even be that difficult to implement, devs though are not often keen to give up control of their code over to strangers as if something 'disastrous' might happen. Another nonsense attitude I see from them, on the Unity forums I saw quite a few of them have a baffling obsession with working on encryption for their code to prevent any editing as if they thought some l33t hackers were going to come and steal their super secret source code which is actually nothing special in the slightest.
It is the corpo mindset, and i mean the elite hackers and their autism can decrpyt denvo and other stuff from assembly xD, Only way to stop them is to not run any code on client.
And yet the only way to be sure is to be streaming the game from the server (Still you can hack the input to some extent so still not one hundred procent, for that you need to own it all from client to server). Still is good that the internet is not good enough for it to be the norm but I see the normies using it more and more.
From a corpo point of view a game which has no end of life built into it is a product you have to compete with forever.
The only ESG i can see but it is a bit farfetched is that a central of the communication ensures that wrong-think can be destroyed at will with the everchanging rules. But I do not remember that being a explicit point of their point system.
But, all those achievements and bragging rights on reddit, would be invalid...
Still think that even multiplayer should go back to self hosted dedicated servers and then the game if it is any good can live forever and people can form their own groups/server where their jannies bans the suspected cheaters.
Games: The major start point for me was Red Alert and Age of Empires.
Edit: Honorable mention to Subculture, even though it was a grand flop I still remember it fondly in my childhood.
For some reason that description reminds me of the meet the pyro trailer
The interesting part for me is that it seems to be the higher ups that are more interested in it rather than the grunts on the ground although there always are some zealous grunts.
I think the data is quite clear, the younger generation does not in any large extent read the comics,their interaction with the American comics is through movies and series and cross over events in games.
It come from the depths
I’m thinking he bet a ton of money on the game
He says I got to much money on this game multiple times, while the other says it's just a game in order to try and calm him down.
Pull the plug?
Well, sweden need to get some return on all the currency it donates and good points it collect.
Reparations as a service.
Could we argue that games and most entertainment has a similar pattern of moving towards cheap? Or why is animation the one that stand out?
Why is platformer the genre chosen? I think someone just want to find a new platformer to play. haha
The story of all modern products, It does not need a internet connection, but we will require one anyway.
The small gains of smart meters and so on could be gotten for the consumer by making them part of their own local system (aka their own home).
Edit: Regarding cars, if you must have it be able to adjusted from outside, also included a manual override.
I'm getting more and more concerned that the level of delusional insanity we are seeing from even the politicians themselves is so astronomically high, it makes me think they are subjected to the same level of psychological operations from the intelligence community as Yoel Roth was.
There is none at the helm of the vessel, only old doctrine and cults.
Merry Christmas!
Fresh meat is better than frozen?
Not so fast INTELLECTUAL, You missed the step were these statistics were generated by a computer model created by an AI and validated by a blockchain.
I do agree with this but even with internet there are methods to ensure that the ad is not launched (called modding/hacking). Just being pedantic.
Yep, lots of nice tricks you use these days to keep people closer to an addict rather then customer. The one I like the best is the virtual currency cause it keeps the thought away from real money and your account spending, ensure that there is almost no legal way to get a refund and makes the impulse transaction short and sweet.