36 Johnathan Blow (indie dev of Braid and The Witness) gives advice for game devs - posting because he marks Gamergate as the beginning of the end for the modern big budget dev scene, and some other interesting insights from the inside (m.youtube.com) posted 1 year ago by Graphenium 1 year ago by Graphenium +36 / -0 14 comments share 14 comments share save hide report block hide replies
That pretty much matches my thoughts as well.
A nuclear bomb? Oh fuck off.
Wait for 45 minutes for a platform to arrive? Fuck you.
It was 2 hours for it to arrive, and then 2 hours to get to the star. 45 would be less than half of actuality.