Jesus Fucking Christ. Watching the UX Devs attempt to drive a car was fucking painful. Blowing multiple corners, not upshifting past 3rd gear, not downshifting below 3rd gear, completely blowing corners, getting passed on qualifying tracks.
Yeah, I get gaming and talking is hard... but it ain't that hard... especially when you're not talking. This is very Game Journo levels of gaming incompetence.
"I've noticed that better drivers [in ghost cars] take driving lines I would never normally take."
Bitch, the driving line is literally drawn on the road!
Bitch you went straight in a corner!
Anyways, I've been nervous about how this latest Forza would turn out simply because of how utterly fucking "Coachella Festival" Forza Horizon has felt. I'm hoping it turns out well, after all, these are just the UX devs. I'm hoping the competency crisis doesn't damage the franchise like everything else "the message" has touched.
Meanwhile, WRC is actually looking like a worthy successor to DIRT. Hopefully the motorsport side of Forza sticks to its roots. But why get someone who doesn’t know their driving to show it off? (We know why. Asian.)
I haven't heard about WRC in a few years. Is there a new release or something coming out?
Yes, next month. Unfortunately, under the EA license, but at least from I have seen they are handling it properly. The most track of any DIRT/WRC game with new nationalities for tracks (like Japan), all seasons for each track, improvements to the handling model to make it more realistic, the usual of newer Gen rally cars (including the new Rally 1 hybrids), and even the ability to make your own car for experimental divisions.
And of course, when they showed gameplay, it was with someone who clearly knows how to actually drive.