How many of those people within the gaming demographic actually play enough of the particular games that have these flashing lights to warrant warnings and accessibility settings?
A music video or trailer that hundreds of millions of people might see? Sure. But a game a max of maybe 5 - 10 million might play?
I was fine with these for when flashing lights happened, as epileptic seizures cause actual physical harm.
Now? I'm not so sure. Did that really get us to fall down the slippery slope...?
Even that is a waste.
Why?
https://www.healthline.com/health/epilepsy/facts-statistics-infographic
How many of those people within the gaming demographic actually play enough of the particular games that have these flashing lights to warrant warnings and accessibility settings?
A music video or trailer that hundreds of millions of people might see? Sure. But a game a max of maybe 5 - 10 million might play?
It's all just wasteful virtue signaling.
1.2% of 10 million is 120,000 people potentially having a seizure, ok, totally not worth the 10 mins to implement.
Yup!
Sorry-not-sorry. "This game contains rapid muzzle flash, if that's gonna wreck yourself, then check yourself", on the box, that's all it needs.